AI Insights · Timothy · January 2023
Top 5 3D Realistic Games Performance in Finland Q4 2022
Discover the performance trends of the top 5 3D realistic games in Finland during Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 3D realistic games on a unified platform in Finland showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower reveals insights into the dynamics of these popular games.
Wheelie Life 2 by Marcos Elena saw a notable surge in weekly downloads at the beginning of the quarter, peaking at approximately 13.3K in the week of November 28. However, downloads declined sharply towards the end of December, dropping to around 557. The game’s weekly active users mirrored this trend, starting at 5K and peaking at about 17.2K in early December before falling to 7.6K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a steady increase in weekly revenue, peaking at approximately $3.3K in the final week of December. Weekly downloads showed a significant rise mid-quarter, reaching 4.6K in the week of November 21, while weekly active users saw a consistent upward trend, growing from 7.4K to 18K throughout the quarter.
Soccer Superstar by Real Free Soccer saw its weekly downloads increase significantly, peaking at around 4.9K in the week of December 19. Revenue also saw a gradual increase, with the highest weekly revenue reaching approximately $65 towards the end of December. The game’s active users increased from 7.3K to about 15K over the quarter.
Race Master 3D - Car Racing by SayGames LTD maintained a relatively stable performance in terms of downloads, fluctuating around the 1.3K mark throughout the quarter. Revenue showed minor peaks, with the highest being around $185 in early October. Active users remained steady, averaging around 8K by the end of December.
Car Crash Compilation Game from Hung Hoang demonstrated a sharp rise in weekly downloads at the beginning of the quarter, peaking at about 3.5K in the week of November 28. However, downloads decreased significantly towards the end of December, falling to around 485. The game’s active users followed a similar trend, starting at 613 and peaking at approximately 4.7K before declining to 1.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.